Motion
Motion gallery
What moves in Echo, by the component it moves in. Some of it is an item you install on its own; most of it comes built into the components you already use. Either way it arrives with its sound, its keyboard path and its reduced-motion fallback.
Buttons
Real HardwareButtons at rest; while the state changes, one shape becomes several and flows back.
Hands and light
The surface answers before you touch it: your pointer is the light, and the caps lean toward you.
Timers and recorders
Buttons that are also clocks and meters: the cap fills, drains and counts.
Counts and readouts
Numbers that travel to their value, and drops that carry cause to effect.
- 1111000022224444
- 18Floor216rpsRequests
- Tank
Fields and choices
Wells that take a keystroke, selections that flow, and an error you can feel.
- FocusBreakRest
- design
- SizeSmallMedium
Switches
Things with a detent: they resist, give way and spring to where they belong.
- Off · pull the cord
Surfaces and stacks
Slabs, panels, cards and rows that give under your hand and keep the speed you gave them.
The whole card is one button.
- Weekly reportInvoice 0142Standup notes
- MorningStand-up at 9:30ReviewMotion picksFocusTwo hours, no calls1 of 4EveningRecord the demo