Motion tokens
Named motion tokens carrying duration, GSAP ease, and an explicit reduced-motion collapse, plus four springs (track, smooth, snappy, bouncy) for parts the hand can redirect mid-flight. The rulebook is one line — glass and light move SMOOTHLY (summon, flood, settle, bloom); pixel things move SNAPPY or STEPPY (press, pop, glitch, boot). The physics tokens (lift, follow, travel, squash, rebound, light, island) time a part that has weight. Pure data with no window or GSAP access at module scope, so it is safe to import anywhere.
Feel Glass moves smooth, pixels move steppy: panels ease into place, screen readouts tick over in steps.
Preview
| token | duration | ease | reduced |
|---|---|---|---|
| press | 90ms | back.out(2) | none |
| pop | 400ms | back.out(2.5) | none |
| summon | 300ms | power2.out | fade |
| breath | 4000ms | sine.inOut | none |
| settle | 600ms | power1.inOut | none |
| glitch | 80ms | steps(3) | none |
| flood | 700ms | power3.inOut | fade |
| drain | — | linear | none |
| lift | 280ms | back.out(3) | none |
| follow | 180ms | power3.out | none |
| travel | 560ms | back.out(1.6) | none |
| squash | 110ms | power2.out | none |
| rebound | 700ms | elastic.out(1.1, 0.45) | none |
| light | 450ms | power2.out | none |
| boot | 520ms | steps(6) | fade |
| bloom | 460ms | back.out(1.5) | fade |
| island | 600ms | elastic.out(1, 0.75) | fade |
Or let the agent fetch it: get_component("motion") on the Echo MCP server.
Installation
This one ships in the echo-ui-core package rather than being copied into your project — npx echo-ui-cli init installs it for you. Import it from echo-ui-core/motion.
At a glance
- Weight
- 433 B (minified and gzipped; React not counted)
- Needs
- gsap
- Reduced motion
- Each token declares its own collapse:
summon,flood,bloomandislandfade in place,bootfades quickly; every other token stops moving. Springs are skipped: the part jumps to where it is going.
Usage
import gsap from "gsap";
import { motion } from "echo-ui-core/motion";
const t = motion.summon;
gsap.to(panel, { opacity: 1, duration: t.duration / 1000, ease: t.ease });Examples
Drive a tween
Tokens are data; you pass them to GSAP yourself.
const t = motion.summon;
gsap.to(el, { opacity: 1, duration: t.duration / 1000, ease: t.ease });Through useTactile
The usual path — the token names the gesture, the hook resolves it.
const { ref, handlers } = useTactile({ press: { motion: "press" }, release: { motion: "pop" } });Honour the collapse
Every token declares what it becomes under reduced motion; never ignore it.
const t = motion.summon;
const vars = reduced && t.reduced !== "none" ? { opacity: 1 } : { opacity: 1, scale: 1 };Motion & sound
- Motion tokens
press,pop,summon,breath,settle,glitch,flood,drain,lift,follow,travel,squash,rebound,light,boot,bloom,island- Reduced motion
- Each token declares its own collapse:
summon,flood,bloomandislandfade in place,bootfades quickly; every other token stops moving. Springs are skipped: the part jumps to where it is going.
Props
| Prop | Type | Default |
|---|---|---|
durationDuration in ms. Omitted for scrub-driven tokens. | number | |
ease requiredGSAP ease string. | string | |
loopLooping idle animation. | boolean | |
reducedHow the token collapses under prefers-reduced-motion. Defaults to "none". | "none" | object |
Anti-patterns
- Never put a soft material ease on a pixel element — an LCD or dot-matrix surface takes glitch (steps), never summon or settle. This is the single most legible motion mistake in the system.
- Never invent a duration inline. If a gesture needs timing the tokens do not cover, add a token and document it; scattered magic numbers are how a motion system dies.
- Never animate a token's transform under prefers-reduced-motion — read
reducedand collapse to the fade (or to nothing) as the token instructs. - Never use
drainwith a duration — it is scrub-driven, timed by the clock that owns it, which is why it ships no duration at all.
Changelog
- Every item needs
echo-ui-core0.3.0 (all components). The drawn device, readability past AA and the design tests live in core, and the components that use them are built against it, so each item now declaresecho-ui-core >=0.3.0 <0.4.0. Update core with the items:npm install echo-ui-core@^0.3.0(or your package manager's), thennpx echo-ui-cli update. An item whose files didn't change is the same code under a new version; the 0.2.0 files stay published. - Comments only, no behaviour change. Comments in the component source used to cite documents, milestones and ticket numbers from Echo's own planning, none of which exist in your project. The citations are gone and the sentences around them stay. Where a comment was only a citation, it now says what it meant. Three development warnings (
HardwareButton'sengraved/captionchecks andStatusDot's missing-label check) also dropped the ticket code at the end of the message.echo-ui diffwill show changes in most items; none of them are to code. - An item's version is now a function of declared data, not of how the changelog is formatted. The version an item ships under is published once and never rewritten, and it used to be inferred from prose: a regex for a bolded "Breaking" run across the whole unreleased section, and attribution by "does a bullet mention this name in backticks". One breaking entry therefore moved every item that changed that cycle, and an entry explaining that "
MenuandSheetare unchanged here" filed itself as a change to Menu and Sheet — which it really had. - The agent brief says Echo has not shipped.
llms.txtand the MCP server's instructions led withnpx echo-ui-cli init, and that name on npm is a reserved stub with no executable — so a model following the brief wrote an install step that fails with npx's own error. The brief now opens with the caveat, and the docs carry it on every surface that shows a command. One switch (CLI_RELEASED) silences all of them at launch, and a test refuses to let one move without the others. Affectsall componentsonly in what the brief says about installing them; no item's props, CSS or rendered semantics change. - Echo's home is
echo-ui.com. The registry, the docs and the packages all move to it fromecho.nawwara.studio. Nothing was published under the old host, so noecho.jsonanywhere points at it and there is nothing to migrate — this is the last release where that is true. - Weights, line heights, letter-spacing, z-index, border widths and icon sizes come from the theme scales in
all components, with the old value as a fallback, so components keep working withecho-ui-core@0.0.1. Strays moved to the nearest step: most by under a pixel; HardwareButton icons are 14/16/20px (were 15/17/19). - Content now reflows into a 320px screen (400% zoom) and survives a doubled browser text size (WCAG 1.4.10, 1.4.4), across
all components.Select's 180px floor,NumberField's readout,SegmentedandStepsas flex items,EmptyState's grid columns, andAvatar's fixed-pixel disc all gave way;Panelcounts its padding inside a width you set (box-sizing: border-box), so a<Panel style={{ width: 220 }}>is now 220px wide overall rather than 260px.